User research
Interviews, usability testing, surveys and analytics review with the actual audience, in person or remote.
We design digital product layouts and visual brand styles that look modern and guide users to buy. Cluttered design confuses visitors and causes high bounce rates. Clean design makes decisions easy for visitors, guiding them naturally to inquire or purchase.
OUR CAPABILITIES IN
UI/UX Design & Brand Styling
We audit your current systems, marketing, and funnels.
We architect a custom strategy bridging your exact gaps.
We deploy the tech, content, and pipelines required.
We seamlessly roll out the solution with zero downtime.
We track every metric to ensure it meets our strict KPIs.
We optimize the winning channels to compound your returns.
UI and UX design for products and services used in the UK: research with the people who will use them, interfaces designed for phones, tablets and desktops, design systems that keep a growing product consistent, and accessibility built to WCAG 2.2 rather than retrofitted before a public sector tender. We design web applications, mobile apps, portals, dashboards and e-commerce experiences from our office in Dagenham, and in most cases the same teams then build them.
British users have particular expectations formed by the services they use every day. Banking apps have set the standard for clarity and security. GOV.UK has taught a generation what a plain, accessible form looks like. Retailers have made next-day delivery and one-tap payment normal. A product that feels heavier or less trustworthy than those loses users before it explains itself.
So we start with research: interviews and usability sessions with real customers, staff or patients, analytics from the existing product, and the constraints the business operates under. We prototype early, test before engineering, and hand over a design system with components, states and accessibility annotations that developers can build from without guessing. Accessibility is tested with assistive technology, not inferred from a checklist.
SaaS founders, e-commerce brands, healthcare and care providers, financial and professional services firms, education organisations, public sector suppliers, and businesses whose internal tools are costing them staff time and patience.
Interviews, usability testing, surveys and analytics review with the actual audience, in person or remote.
Journeys, information architecture and flows for web, mobile and multi-channel services.
Screens, states, interactions and responsive layouts designed for real content and real devices.
Tokens, components, patterns and documentation that keep a product consistent as teams and features grow.
WCAG 2.2 AA design and annotations, tested with screen readers, keyboard and magnification.
Checkout, onboarding, booking and enquiry flows designed and tested to reduce drop-off.
Operational screens designed for speed and error prevention by people who use them all day.
Clickable prototypes tested with users before a line of code is written.
| Engagement | Typical duration | Deliverables |
|---|---|---|
| UX audit | 1 to 2 weeks | Findings, prioritised fixes, quick wins |
| Research and definition | 2 to 4 weeks | Research findings, journeys, requirements, prototype |
| Product design | 4 to 10 weeks | Tested prototype, full screen designs, design system, annotations |
| Design system | 4 to 8 weeks | Tokens, components, patterns, documentation, code alignment |
| Accessibility review | 1 to 3 weeks | WCAG 2.2 findings, remediation plan, statement support |
| Embedded designer | Monthly | A designer working in your product team |
Onboarding, core workflows and a system that scales with the roadmap.
Product pages, checkout and account areas tested for conversion on mobile.
Patient, resident and clinician interfaces designed for clarity and safety.
Onboarding and client portals that feel as trustworthy as a bank.
Services meeting WCAG 2.2 AA and the expectations set by GOV.UK patterns.
Dashboards and operational screens that reduce errors and training time.
Research to handover as a fixed-scope engagement with tested prototypes.
Designed and engineered by the same Infynix team, with no handover gap.
A designer inside your product team month to month.
A short review of an existing product with prioritised, buildable changes.
Most products are designed from the opinions of the people paying for them. The users are somewhere else: a carer on a night shift, a customer on a train, a finance clerk with a hundred invoices to clear. We recruit and talk to those people, watch them use the current product or a prototype, and design from what they struggle with rather than what the stakeholders assume.
Research is scoped to the decision it needs to inform, so it takes days or weeks rather than months, and the findings arrive as things to change rather than a report to file.
Customers, staff or patients recruited for the product.
Watching use, not just asking opinions.
Research sized to what needs deciding.
Changes to make, prioritised.
WCAG 2.2 AA is the legal standard for public sector websites and apps and increasingly a contractual one for their suppliers, and the Equality Act applies to everyone. An automated checker catches perhaps a third of the issues. Focus order, meaningful labels, error messages, colour contrast on real content, target sizes and motion all need a designer to decide them and a person with assistive technology to test them.
We design with contrast, focus, structure and target sizes decided up front, annotate the designs so developers build them correctly, and test the built product with screen readers, keyboard only and magnification. Where the client must publish an accessibility statement, we provide the findings that support it.
Contrast, focus, targets and structure decided in design.
Roles, labels and behaviour specified on the designs.
Screen readers, keyboard and magnification on the built product.
Findings that back an honest accessibility statement.
A product designed screen by screen drifts as soon as a second designer or a second developer touches it: three button styles, four table layouts, inconsistent errors. A design system fixes the decisions once as tokens, components and patterns with documented usage, so new features are assembled from parts that already work and already pass accessibility.
We build design systems in Figma aligned to the code components the developers use, document each pattern with its states and rules, and hand the system over in the client’s name so their own team owns it.
Colour, type, spacing and every component with its states.
Figma and the component library kept in step.
When to use each pattern, and when not to.
Files and documentation in your name.
Checkout, booking, onboarding and enquiry flows are where a product earns its keep, and they are used mostly on phones by people in a hurry. Each unnecessary field, unclear error or surprise at the payment step costs a percentage of completions that compounds across the year.
We map the flow, remove and reorder steps, design forms that explain themselves and their errors, place Apple Pay, Google Pay and buy-now-pay-later where UK users expect them, prototype and test with users, and measure completion after launch against the baseline.
Every field justified, every step earning its place.
Clear labels, inline validation, recoverable errors.
Wallets and finance options placed for UK habits.
Completion tracked against the baseline after launch.
The clearest interfaces in the UK are the ones that borrowed GOV.UK’s discipline: one question per page where it helps, plain words instead of jargon, error messages that say what to do, and no field that the service does not need. Users who have applied for a passport online expect that standard from a bank, a clinic and a council supplier alike.
We write the interface copy as part of the design, test it with users who have not seen the product, and specify labels, hints and error messages so developers do not improvise them in the last sprint.
Words users understand at first reading.
Messages that say what went wrong and what to do.
Every question and field justified.
Checked with users, not just stakeholders.
Infynix Solutions is registered separately in India, the United Kingdom and the United Arab Emirates. This page covers United Kingdom. The same service, written for the other markets:
We start with wireframes, design high-fidelity layouts in Figma, test usability, and hand off clean files for development.
Yes. Interviews, usability sessions and testing with the actual customers, staff or patients of the product, scoped to the decisions that need making and delivered as changes to make.
Yes. Accessibility is decided in design, annotated for developers and tested on the built product with screen readers, keyboard and magnification. We support accessibility statements with the findings.
Usually, yes. Infynix Growth Solutions engineers web and mobile products, so design and build can run as one team with no handover gap. We also hand designs to in-house or third-party developers.
A tested prototype, full screen designs with states, a design system with tokens and components, and accessibility annotations, all in Figma files in your name.
Yes. A UX audit finds the highest-value problems, and changes are designed to fit the current codebase and released incrementally.
A UX audit takes one to two weeks, research and definition two to four, and full product design four to ten depending on scope. An embedded designer works month to month.
Yes. Operational screens used all day are designed for speed and error prevention, with the people who use them involved in testing.
You do. Figma files, the design system and all documentation are held in your name from the start.